- I am working on using the import image process that worked so well in my previous wallpaper code. and using that as my background.
- In doing so I ran into the problem of having to resize, I looked this up in the reference and was able to successfully resize the image to the dimensions of my application.
- However Now I have the issue of the background flashing in the first frame of animation then completely disappearing altogether. I have a feeling this is because of the class function that I am using but it is a bit out of my depth so I am seeking help from tutors at this point.
The other aspect I am looking to change in the code is the interaction.
- I have looked at getting rid of functions that I will not need due to the mouse function that will have this information in it already. I have deleted void draw in the class and replaced it with void mouse, which draws the shapes and also alters the shapes according to how far away the mouse is.
- Next I was unhappy with how big the circles got when the mouse was so far away. So Luke informed me of a constrain tool, which is incredibly simple and straight forward! :) So slotted that in place.
Another observation I made was when I switch the code to P2D, the animation slows down considerably and doesn't seem to cope, I thought that in switching to P2D this would help with the background image and the general run of the code, but I am not entirely sure I have defined it in the right area(s) or I have a feeling I have two opposing definitions for what the background should be.
NEXT STEP: To add sound that links in with the interaction of the mouse.
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